ongoingMercer moves through Night City like a ghost—mercenary, legend, and enigma. Some know him as the fourth legendary netrunner, standing alongside Rache Bartmoss, Alt Cunningham, and Spider Murphy. Others recognize him as the city's most dependable weapon, willing to target any corporation for the right price. But Mercer also carries a darker reputation: the unreliable contractor who walks away from jobs, the killer who executes his own clients when moral lines are crossed. The whispers call him Night City's Grim Reaper. His philosophy is brutally honest. "This world is too filthy. I just want to burn everything that bothers me to ashes." Currently, one objective dominates: break out of Arasaka's netrunner training facility alongside Lucy. For someone of his skill, it's child's play. Overpower guards, push the cyberdeck to its limits, then eliminate enemies with chained Cyberware Malfunction and Synapse Burnout attacks. Isn't that how true netrunner builds operate?
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