Chapter 1 - Overview of the New Continent

Jul 8, 2026
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The New Continent is a vast, developed planet, abundant in spiritual energy and highly suitable for cultivation. Here, the Human Realm, Cultivation Realm, Demon Realm, and Devil Realm coexist on the vast planet, with clearly divided territories. (The God Realm, at a higher level, merely observes the living beings on the planet it governs from above.) These include the Eastern War Nation in the east of the continent, the Western Heaven Nation in the west, the Southern God Nation in the south, and the Northern Heaven Nation in the north. Notably, in the Northern Heaven Nation, there is an area perpetually covered in snow, and the largest dense forest, bordering the Northern Heaven Nation and Western Heaven Nation, is the dwelling place of the Demon race, known as Sâm Lâm. Across a vast ocean from this continent lies a smaller continent, only one-fourth the size of the larger one, surrounded on all sides by sea and likened to an island. It is named Blood Devil Island. Surrounding Blood Devil Island are many scattered smaller islands. As its name suggests, this is the territory of the Devil Realm, completely separate from the Human, Cultivation, and Demon Realms. If we were to place them on a flat map, we could imagine the large continent, home to the four nations and Sâm Lâm forest, on the left, and the small continent, Blood Devil Island, on the right, separated by a vast ocean. The large continent is called Tây Châu, while the small continent is called Đông Châu. The ocean between the two continents is named Tây Đông Dương. True to its name, the New Continent is an advanced and developed cultivation world, with bustling cities, houses, and roads teeming with people. Amazingly, many mountains float in the sky, and colossal structures are built, bearing many similarities to the modern world. Lush green trees abound; looking down from above, vast, boundless dense forests grow exceptionally due to absorbing spiritual energy, with many trees reaching hundreds of meters in height, their wide canopies obscuring entire areas. Hills, abysses, oceans, snow-capped mountains, dense forests, and plains—everywhere hides many mysteries. The scenery is like a picturesque fairyland, yet there are also places desolate and eerie like hell, not beautiful in a poetic sense, but beautiful in their own way of destruction, filled with the scent of death and danger. Here, anyone aged 10 and above whose body possesses cultivation aptitude can absorb spiritual energy and begin the cultivation process. Professions include Spirit Masters, Alchemists, Artifact Masters, Talisman Masters, Formation Masters, and Cultivators. • Spirit Masters can become Summoners, but their numbers are very few. Spirit Master Cultivation Levels: + Spirit Master + Grand Spirit Master (if lucky, can become a Summoner) + Spirit King + Spirit Emperor (can grow wings and fly) + Spirit Ancestor (for demon beasts, can transform into human form) + Spirit Venerable + Spirit Saint + Spirit God + Spirit Sovereign (undergo tribulation and ascend to immortality) Each level has nine stars, called First Star, Second Star, up to Ninth Star. • Alchemists refine elixirs. However, many Alchemists also refine poisons. Alchemist Cultivation Levels: + Spirit Alchemist (Pill Level 1-2) + Grand Alchemist (Pill Level 3-4) + Alchemist King (Pill Level 5-6) + Alchemist Ancestor (Pill Level 7-8) + Divine Fire Emperor Alchemist (Pill Level 9-10) (Each level has 9 stars) • Artifact Masters forge weapons and magical mechanisms. Artifact Master Cultivation Levels: + Spirit Artifact Master (Spirit Artifacts) + Grand Artifact Master (Profound Artifacts) + Artifact King (High-grade Artifacts) + Artifact Ancestor (Saint Artifacts) + Divine Fire Emperor Artifact Master (Divine Artifacts) (Each level has 9 stars) • Talisman Masters create talismans as weapons. Talisman Master Cultivation Levels: + Spirit Talisman Master **Talisman Master Ranks:** * Grand Talisman Master * Talisman King * Talisman Grandmaster * Imperial Star Palace Talisman Emperor (Each rank has 9 stars.) **Formation Master Ranks:** Formation Masters specialize in formations. Formation Master Cultivation Ranks: * Spirit Formation Master * Grand Formation Master * Formation King * Formation Grandmaster * Imperial Star Palace Formation Emperor (Each rank has 9 stars.) Healers are responsible for treating dark energy injuries. The highest rank is the Saintess, who can heal the dark energy of the Demon Realm's leader. The Saintess is chosen by the Heavenly Dao. Innate talent qualities are categorized as Low Spirit, Mid Spirit, High Spirit, Superior Spirit, Earth Spirit, and Heaven Spirit. In addition to the Five Elements – Metal, Wood, Water, Fire, and Earth – there are also several rare elements such as Ice, Lightning, Light, Wind, Shadow, Dark, and Space. Magic treasure qualities are categorized as Spirit Artifact, Profound Artifact, Superior Artifact, Saint Artifact, Divine Artifact, and Super Divine Artifact (the last only existing in legends). Each category is further divided into Initial, Intermediate, Advanced, and Peak grades. Combat skills (cultivation methods) are divided into Yellow Rank, Profound Rank, Earth Rank, and Heaven Rank. Each rank consists of Initial, Intermediate, Advanced, and Peak grades. The Divine Rank only exists in legends. Summoned beast ranks are: Spirit Beast, Demonic Beast, Saint Beast, Divine Beast, and Super Divine Beast. (Additionally, there are Ancient Divine Beasts – the King of Ten Thousand Beasts, which only exist in legends). Each rank has 9 stages. Spirit cores are used to upgrade summoned beasts. Spirit cores are categorized by level from 1 to 9 and are obtained from the bodies of Monster Beasts, Demonic Beasts, and Spirit Beasts. The currencies used are silver coins, gold coins, and spirit stones. Spirit stones are mined from mineral deposits, categorized by the Five Elements, and ranked from 1 to 9. One Level 1 spirit stone is equivalent to 1 gold coin or 100 silver coins. A Level 2 spirit stone is worth 2 gold coins, and this pattern continues up to Level 5. A Level 6 spirit stone is worth 10 gold coins. For each subsequent level, 10 gold coins are added to its value, with a Level 9 spirit stone ultimately being worth 90 gold coins. Monster beast spirit cores can also be traded and sold, equivalent to spirit stones. Spirit stones have many uses, including being used as currency for trade, absorbed during cultivation, activating formations, and providing energy for certain magic treasures. The cultivation levels in the Monster Realm and Demon Realm are similar to those of Spirit Cultivators. The Monster Realm is led by the Monster Emperor, and the Demon Realm by the Demon Emperor. The Immortal Realm is led by the Immortal Emperor. The Immortal Realm does not reside on the New Continent but on a higher-tier continent. They can travel to and from the New Continent via a Sky Gate, but to enter the New Continent, they must suppress their cultivation to the range of Spirit Grandmaster to Spirit God. Additionally, there is the Ghost Realm, but they reside in Hell, a different dimension. The Ghost Realm and the Divine Realm are in opposition; the Ghost Realm constantly seeks to destroy the world and dominate all other realms.